xbox one support

  • July 30, 2018 at 08:00 #23573
    dbtorus
    Participant

    Hi guys,

    great looking library, basically covers what I would need to write myself.

    I understand that there is still no xbox one support and no plans to add it?

    If so that basically makes it unusable for console development where we need to support major consoles in addition to pc.

    I have heard mention that source is available to potentially fix the issue, is there a ballpark figure as to how much that might cost (ie hundreds, thousands?).

    Will the library currently run on PS4 and switch?

    cheers

    July 30, 2018 at 14:06 #23580
    Geminior
    Keymaster

    Apex Utility AI relies quite heavily on reflection (for loading/saving AIs to persitent storage), and some platforms have issues with the implementation of that.
    For UWP especially since that is an entirely different API.

    We have not tested against PS4 or Switch internally, so I cannot tell you with any certainty that it will work.

    With regards to to aquiring source code access, please send us an email at support(at)apexgametools.com and we will create a quote.

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