Apex Utility AI relies quite heavily on reflection (for loading/saving AIs to persitent storage), and some platforms have issues with the implementation of that.
For UWP especially since that is an entirely different API.
We have not tested against PS4 or Switch internally, so I cannot tell you with any certainty that it will work.
With regards to to aquiring source code access, please send us an email at support(at)apexgametools.com and we will create a quote.
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