Choppy Movement

  • September 17, 2018 at 15:41 #23808

    Made simple scene using Apex Path and Apex AI
    Just one agent a 25×25 grid and wander ai

    Used quick start for steering. But every second or so there is a hickup in the movement. Like there is stutter.

    Using the profiler I see no drop in framerate. The slowest frames have like 50% editor overhead waiting for fps and 25% waiting for target fps

    Tried 2 demo scenes from Apex Path and its there as well.

    Suggestions for what unity settings to try?
    Unity 2018.2.8f1

    September 17, 2018 at 16:21 #23812

    The only thing I can think of is if you are running Unity on an onbard gpu.

    September 17, 2018 at 18:01 #23815

    Thought I was going nuts, again. But seems like I just needed to restart windows :)

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