Finite-State Machine / Behavior Tree / Utility AI

Morten Reinholdt Apex Utility AI

A short update on our work. We are currently working on a couple of full demos for the Utility AI; an RTS demo and a Sims-like demo. I just wanted to share a little mid-time research. The following images are the same AI implemented using a Finite-State Machine / Behavior Tree methodology and the Utility AI methodology. Basically, the AI …

Nordic Game Jam - Game AI masterclass

Nordic Game Jam Game AI Masterclass

Morten Reinholdt Apex Utility AI

Learn hands-on state-of-the-art Game AI at our Game AI masterclass Monday April 4th we are facilitating a game AI masterclass and everybody is invited. The Artificial Intelligence Masterclass teaches you hands-on how to implement state-of-the-art AI in games build on the Unity game engine, using the Apex Utility AI framework. The masterclass learns you how to design complex, next-generation AIs for computer …